Brightness control fixes (#1)
* refactor light value controls method * fix brightness debug output * partial fixes for brightness control * try to fix white brightness * fix payload debug logging * fix debug output logging * fix light_off message * fix brightness
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5 changed files with 106 additions and 57 deletions
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@ -2,6 +2,7 @@
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#include "esphome/core/log.h"
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#include "fastcon_light.h"
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#include "fastcon_controller.h"
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#include "utils.h"
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namespace esphome
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{
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@ -28,7 +29,7 @@ namespace esphome
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light::LightTraits FastconLight::get_traits()
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{
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auto traits = light::LightTraits();
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traits.set_supported_color_modes({light::ColorMode::RGB, light::ColorMode::WHITE, light::ColorMode::BRIGHTNESS});
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traits.set_supported_color_modes({light::ColorMode::RGB, light::ColorMode::WHITE, light::ColorMode::BRIGHTNESS, light::ColorMode::COLD_WARM_WHITE});
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traits.set_min_mireds(153);
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traits.set_max_mireds(500);
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return traits;
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@ -36,40 +37,31 @@ namespace esphome
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void FastconLight::write_state(light::LightState *state)
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{
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float red = 0.0f, green = 0.0f, blue = 0.0f;
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// Get the light data bits from the state
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auto light_data = this->controller_->get_light_data(state);
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// Get the light state values
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float brightness = state->current_values.get_brightness() * 127.0f; // Scale to 0-127
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bool is_on = state->current_values.is_on();
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auto color_mode = state->current_values.get_color_mode();
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if (!is_on)
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// Debug output - print the light state values
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bool is_on = (light_data[0] & 0x80) != 0;
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float brightness = ((light_data[0] & 0x7F) / 127.0f) * 100.0f;
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if (light_data.size() == 1)
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{
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brightness = 0.0f;
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ESP_LOGD(TAG, "Writing state: light_id=%d, on=%d, brightness=%.1f%%", light_id_, is_on, brightness);
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}
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else
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{
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auto r = light_data[2];
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auto g = light_data[3];
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auto b = light_data[1];
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auto warm = light_data[4];
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auto cold = light_data[5];
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ESP_LOGD(TAG, "Writing state: light_id=%d, on=%d, brightness=%.1f%%, rgb=(%d,%d,%d), warm=%d, cold=%d", light_id_, is_on, brightness, r, g, b, warm, cold);
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}
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if (color_mode == light::ColorMode::RGB)
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{
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state->current_values_as_rgb(&red, &green, &blue);
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}
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// Convert to protocol values
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auto r = static_cast<uint8_t>(red * 255.0f);
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auto g = static_cast<uint8_t>(green * 255.0f);
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auto b = static_cast<uint8_t>(blue * 255.0f);
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ESP_LOGD(TAG, "Writing state: light_id=%d, on=%d, brightness=%.1f%%, rgb=(%d,%d,%d)", light_id_, is_on, (brightness / 127.0f) * 100.0f, r, g, b);
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// Get the advertisement data
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auto adv_data = this->controller_->get_advertisement(this->light_id_, is_on, brightness, red, green, blue);
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// Generate the advertisement payload
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auto adv_data = this->controller_->single_control(this->light_id_, light_data);
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// Debug output - print payload as hex
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char hex_str[adv_data.size() * 2 + 1]; // Each byte needs 2 chars + null terminator
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for (size_t i = 0; i < adv_data.size(); i++)
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{
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sprintf(hex_str + (i * 2), "%02X", adv_data[i]);
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}
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hex_str[adv_data.size() * 2] = '\0'; // Ensure null termination
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auto hex_str = vector_to_hex_string(adv_data).data();
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ESP_LOGD(TAG, "Advertisement Payload (%d bytes): %s", adv_data.size(), hex_str);
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// Send the advertisement
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